Spaghettification is what happens when you approach a black hole – the varied amount of force gravity exerts on you across a distance as small as your body causes you to stretch out like a piece of spaghetti. It’s also what I call what happens when you’ve incorrectly modeled something and it goes pear shaped in the printer. Like these:

This can happen for a variety of reasons – sometimes support structures don’t go where you want them to. Sometimes you have made a physics problem in your model. A bad habit of mine (which a friend of mine showed me how to fix over the weekend) was that sometimes I leave naked edges on my prints. It’s a space where a surface should be, but isn’t. It means that the whole thing is open rather than a closed polygon/polysurface. If you’re also consistently getting spaghettified parts (or walk into them when you let a print go overnight), check for naked edges in your model.

Tracking down physics problems has pretty much been my entire day so far, but now that I know how to keep these things cleared up, we’ll be saving a lot on filament and time! More holders, Switch accessories, and other fun projects are on the way.

Thanks for reading!

If you’d like to check out some of the things that my incompetence hasn’t ruined, check out our projects up on Shapeways, and give us a follow on Thingiverse:


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